Rewind: Matt Leacock Shares the Cure
Reprint of an interview with designer, Matt Leacock, on his new game, Pandemic: The Cure. The newest game in the Pandemic family; Pandemic: The Cure is “a dice-based version of the popular Pandemic...
View ArticleRewind: Doug Bass on Gardening with Dice
Reprinted interview with Doug Bass on his game Garden Dice and its expansion Garden Dice: The Card Expansion. Garden Dice was Games Magazine 2014 Game of the Year. A Note From The Inquisitive Meeple -...
View ArticleMaking Trains with Chris Leder and Jason Glover
Interview with designer Chris Leder and publisher Grey Gnome Games (Jason Glover) on the dice rolling game, Trainmaker. We are here today with designer, Chris Leder and publisher, Jason Glover, of Grey...
View ArticleRocco Privetera on Dice That Would Be Ninjas
Interview with designer Rocco Privetera, about his game Ninja Dice and its expansion Ninja Dice: Kage Masters. Currently on Kickstarter, Ninja Dice: Kage Masters introduces Kage Master dice who are “a...
View ArticleThe One About a Goat, a Villa and Some Diamonds
In this week’s edition of our Unpub 5 Interview Series, we talk to Adam Skelding about A Goat Too Far, as well as J. Alex Kevern on Villa Caribbean and finally Charlie Hoopes on his game, Lady of the...
View ArticleOf Monster Trucks and Men: An Interview With Matt Riddle and Ben Pinchback
Interview with designers Ben Pinchback and Matt Riddle (Fleet, Floating Market and Eggs & Empires) on their newest game, Monster Truck Mayhem. A real-time dice rolling race game, players “use...
View ArticleBrent Ellison Howland Wants You to Plan Your Escape
In this interview with Brent Ellison Howland, we discuss his game currently on Kickstarter, Jailbreakers: Plan Your Escape. A game for 1-4 players, in which "you take the role of a group of prisoners...
View ArticleWei-Hwa Huang Talks Roll for the Galaxy
Interview with Wei-Hwa Huang on his (and Tom Lehmann’s) game, Roll for the Galaxy. Set in the universe of Race for the Galaxy – “Roll for the Galaxy is a dice game of building space empires for 2–5...
View ArticleMichael Eskue On Venturing Into Darkrock
Interview with designer Michael Eskue (Council of Verona), on his newest game Darkrock Ventures. A “…worker placement game about mining and exporting in a hostile outer space. Players will be...
View ArticleRewind: Dice, Crayons and Chip Beauvais
A reprint of a past in-depth interview (from 2014) with designer Chip Beauvais, on his unique game, Chroma Cubes. In Chroma Cubes (for 2-5 players) players use dice to color parts of pictures. “The...
View ArticleDavid Lankton Talks Working with Bricks
Interview with David Lankton (Copper Country), on his newest game, Brick Work. A game in which 2-players will be brick building with plastic bricks, dice rolling, and placing workers (worker...
View ArticleFrom Concept to Cardboard: Roll Player
Keith Matejka (designer behind Bullfrogs) takes us behind the scenes of his newest game, Roll Player. From Concept to Cardboard: Roll Player by Keith Matejka Ever since I started attending...
View ArticleBehind the Scenes at the Dice Bazaar with Fedor Sosnin
Interview with designer, Fedor Sosnin, on his game Dice Bazaar. A “… 2-4 player family friendly dice game in which players compete to purchase the most valuable products at the Dice Bazaar.” Fedor,...
View ArticleFairway’s Scorecard: Dino Dude Ranch
Dino Dude Ranch is a great family, surprisingly adult-friendly, dice rolling game of wrangling dinosaurs and avoiding tar pits. Fairway takes a look at this Kickstarted game and its deluxe,...
View ArticleThe Inquisitive Meeple Investigates…Kung Fu Zoo
The Inquisitive Meeple does a mini-investigation of the upcoming dexterity game Kung Fu Zoo. Dexterity games and I can sometimes have a love hate relationship. Some win me over and I really like them,...
View ArticleScot Eaton Talks Blend Off
Interview with first time designer, Scot Eaton, on his game Blend Off. For 2-4 players, Blend off is a real-time dice rolling game where players are trying to make fruit smoothies the fastest. Scot,...
View ArticleThe Inquisitive Meeple Investigates…Problem Picnic
The Inquisitive Meeple investigates Kid’s Table BG’s Problem Picnic. A set collecting, dice dexterity game, designed by Scott Almes that is for for 2-4 players. Problem Picnic: Attack of the Ants is...
View ArticleScott Almes on Picnics with Ant Problems
Interview with designer, Scott Almes on his new set collecting, dice dexitery game, for 2-4 players, Problem Picnic. In Problem Picnic players “… are competing ant colonies trying to steal the best...
View ArticleDaryl Andrews on the Crafting of Sagrada
Interview with Canadian designer Daryl Andrews, on his co-designed game Sagrada. For 2-4 players, Sagrada is a dice drafting game, where players are building stained glass windows of the famous Sagrada...
View ArticleThe Inquisitive Meeple Investigates… Problem Picnic
The Inquisitive Meeple investigates Kid’s Table BG’s Problem Picnic. A set collecting, dice dexterity game, designed by Scott Almes that is for for 2-4 players. Note: This review was originally posted...
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